aaronrizz • 3 yr. 5. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. 7. The shaderLib mod locks my game at 30 fps. instal and changed the vmparams in the main folder + exe and afterwards in the . . Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. You take the role of a space captain seeking fortune and glory however you choose. Version 0. Load save, navigate. . so Starsector drops to a 30 FPS goal, and I saw idle around 50%; as fleets leave the display area, Starsector changes it's goal back to 60 (or something higher than 30) Now maybe I should not call these slowdowns, and I can't tell whether / how many people in this thread witnessed the same thing. #12. ago. * Added both Starsector. r/starsector • 28 days ago. - Change vmparams or the starsector . So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. r/skyrimmods • Mods to revert exploits after ussep. Search "maxBattleSize" in settings. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. Possible Starsector FPS boost for Nvidia GPU's. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. If not, then find those mods and defiantly stop running your game at 3x speed. 95 version of Starsector. Thanks a lot for this tip !PresidentMattDamon • 1 yr. So those are definitely worth getting. In any case, I'll email both my save and my mac. This happens to me too, one or multiple mods have some kind of memory leak. Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. It drops to a. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. Those may change by whatever power setting you've set on your laptop . Also tried rebooting and running the game in a lower resolution than 1080p, and turning off vsync. Choose the Apps option from the list. So long story short. 5, . granted, this really only works consistently with non-spherical ships that have lots of open space between the circumference of the shield and the body of. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. json file in a text editor like Notepad. r/starsector • What’s the best part of the 0. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. You can change those values mid-playthrough and it will. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. Embrace the butt pirate gameplay. I've been getting 10-15 fps all the time. Ye, but you can just edit the mod_info. Haven't tested anything else because the slowdown is so harsh it makes. – Updated for Starsector 0. It was then at commented and. My settings: - vmparams RAM set to 8192. The large ripple uses a lot of video memory. ago. I tried a different mouse and different settings, but nothing has fixed the. Starsector. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. This is a fix for a bug that has been annoying me for a long time. Appropriate-Camp-490. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. I have a Ryzen 3400G and a 5700XT. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. Campaign is very slow, combat is normal. Set "useLargeRipple":false. ago. Change the damage modifier from 0. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). "maxShipsInFleet":30, Increase the number. I've tried reinstalling GPU drivers, the game, and my mouse drivers. After some time playing and immediately after a battle, the game FPS will plummet (eg from 60 to 15-25) and usually only go back to normal after a game restart. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. (large fight being my 2 carriers vs 5-10 ships) Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Set VSYNC to Adaptive. You can also edit the settings. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). The game is set to my monitor's resolution with fullscreen disabled. You could restrict your mods a bit. 3. There’s a modded faction called HMI (Hazard Mining Incorporated). If you see tearing or ghosting. Launch Starsector. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. Specs are at the end of the post, it's not the hardware. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. Industry is optional. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. Work your way to phase coil tuning (you get that by lvl 4). With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. You should take the salvaging skill that gives extra supplies from salvage. 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. Recommended for people with 6 GB of System RAM. Except the skill that unlocks 3 s-mods is permanent. edit: took it down to 20fps, even at such a crawl, it still freezes. In the mojave i get ~100 fps but my fps is generally in the 40's in the Frontier and sometimes down to sub 20. . EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. O. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Re: Vram low message, but otherwise fine. It used to be called Starfarer. Reduce fighter bound polygons for better fps performance; Version 0. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. Help! My Starsector takes way too long to load and only runs at 1-10 fps. 5gb : 14fps, 6gb : 12 fps, 6. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. Add a Comment. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. Members Online. How to Increase Max Battle Size in Starsector. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. 5b, so anyone trying to get the newest version is SOL. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). Particularly the luddic Path, whome have seemingly got sleepers in my Alpha colony!Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. There’s the Fleet Size by DP mod that is probably what you want. k1llerk1ng. Repeat until you have enough cores. But for the most part. 9. 5gb :9 fps, 7gb : 9 fps. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :( My System: Ryzen 9 3950x DDR 4 3200 16CL 32GB Ram Zotac 3090 Geforce x570 Gaming X Gigabyte This game is soooooooooooo nice. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". Let me try this out, I hope it works. So, turning on verbose logging from Starsector's settings. Specs Windows 8. Formerly, known as Starfarer, Starsector was released in 2013. Meaning friendly AI will likely just suicide itself into the enemy or the enemy will run down your. Make sure you edited the right thing. Basically, all features of X-games (start from flying a single ship, end as a corporation with multiple ships and factories), but on. The benefits of a Dram are well known. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. the discord server also has a page for the basic enhancment mods. Unable to launch. [4] The player is able to. Low FPS. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. ago. Switching to Java 8 seems to solve the issue, Thank you kind sir. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Magiclib. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. After that you can still procede with its removal, but youll get a bad, non-removable colony modifier for it. when it is at 60 frames my idle is around 80%, but when it is at 30 it is 0%Also some people reported that certain AMD cards have issues with Starsector. Some things you can try: Enable Muti-Thread. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. r/starsector • Low FPS in Battles. #7 (ノ° °)ノ. Hello, I have a very annoying issue with the game. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. My modded game of Starsector keeps popping up and saying memory leak detected. Click Command at the bottom of the screen and then select Doctrine. Usually I spend my "preload" period wandering on the empty. DarknightK • 2 yr. Best. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. DarknightK • 2 yr. ago. In any case, I'll email both my save and my mac. Make space feel more like space!Re: [0. 1 Solution Carlos_L_Intel. GraphicsLib). This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. Yet, the loot I get from any of them is 3 Beta cores at best. But if you're getting huge framerate drops even at the main menu I. Beware though it increases ordinance points for all ships. sh file. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Go to vprams in starsector folder and change your xms value to something higher. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. [0. r/starsector. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Behold, I have returned to infest your nightmares once again. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. CryptoNoted that scripts can modify things that appear in a loot screen post-automatic generation via ShowLootListener, excepting stuff like techmining which can't be done without changing the industry itself. 0: Updated to 0. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. The ram usage from console command doesn’t seem to ever pass 50% though. Mods that add new markets are especially bad, and i think adjusted. After the restart, my starsector now takes around 30-60 mins (estimate. I went from mid 30's to mostly keeping 60fps the whole time. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. On This Page : Method 1. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. If destroyed, it obliterates half the battlefield (FPS warning!) (Interstellar imperium. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. . or set a max fps limit within the game or video control panel if possible. Graphics Lib is just a given. Starsector is such a good game i have trouble enjoying other games. In my mind, a properly working solution would allow the fps to dynamically dip below the set fps. json. 15. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. Re: Game runs fine for a few minutes but then FPS drops to 1-2 FPS « Reply #1 on: May 01, 2021, 10:19:38 AM » A friend and I also have the same problem, after minutes or hours of playing, the game becomes extremely slow. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. After the restart, my starsector now takes around 30-60 mins (estimate. 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. • 4 yr. approach the drone swarms. Like others said as well, have a couple colossi and bring lots of supplies. Built farmlands, station and patrol on both, packed everything with AI. Revenant in an older post -. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Some enb features are redundant depending on the weather or other mods, things such as skylighting, cloud shadows, sun rays, volumetric lighting, SSS, even skin specular and glossiness. Colonies are player-owned settlements on planets within the sector. Hello, I have a very annoying issue with the game. I've been using it with Starsector btw. 1 / 2. Alternatively, you can drag and drop a file on the gray text box. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. 1 64-bit GTX 980M Intel i7-4710HQ @ 2. « Last Edit: May 04, 2022, 07:50:36 PM by intrinsic_parity ». I followed the tutorial on this post if anyone needs it. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. 1 / 2. 33. - Change vmparams or the starsector . To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data, config, then click settings. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. We would like to show you a description here but the site won’t allow us. Best. Starsector horrible performance. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. I also managed to screenshot a pic of my task manager during the many ship part of the battle. So I'm getting FPS drops on the overworld and in battles. The only thing Starsector would benefit from. try changing starsector-coredataconfigsettings. 5: Once the star fortress is finished building or repairing, lure remnant ordos to it. by excluding the combat, it basically deleting more that half SS content. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. You can also press the caps lock key to toggle fast mode at your leisure. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. Would be nice to see Nex tone down fleet spam. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. A perfectly disposable ship. Hello fellow space traders. 19. VSync is a big performance killer for starsector on AMD, specially using GraphicsLib, whitout VSync it does the. Miles341 • There's a setting in the . Moderator 12-05-2022 09:06 AM. 30 - 0. ago. I obviously downloaded it and started a new save file. I can already tell you the Leadership tree is starting off with a D rank skill though lol. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. As an owner and user of a laptop I consider a potatoe, these "specs" make mine look like a high-end rig. json. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. - Easily. Sometimes there are additional objects that surround a planet, like those magnetic. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. starsector upvotes. I have allocated additional RAM (4GB), but it still has this performance. Force disable anti-aliasing through the intel driver. The thing is that Starsector isn't even that autistic. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Ships will get hit, have high flux, pull back and then push forward again. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. The asteroid ship pack is a simple ship pack that adds ships made from asteroids that can spawn on pirate and independent fleets. 2 speed with ctrl+B as a key combination, for example. To have access to unlimited number of colonies, you would need alpha cores as administrators. If you ask on the discord they can give you files for that. Performance in battle is also abysmal when anything more serious starts to happen. A guide to fleet composition. If you ask on the discord they can give you files for that. Just enough to make it keep Fortress shield up, until Monitor is close to overload and has to drop shields. exe and starsector. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. Well, I intended to build a mining station in the field anyways. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. But after killing some of the ships it started to reach the 40-50 fps range again. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. I really want to take out this domain mothership please. Getting Started. "vsync":true --------> "vsync":false. One. Well, the solution to my car leaking is to just keep adding oil. ago. (lvl 2 you already have those). The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. It's tied to the number of AI commanders - each ship commanded by an AI core has a chance to have a recoverable AI core. FPS drops massively when using multi-display mode, regardless of AA being on or off. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Could be a couple of causes but check that first up. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. If your machine is decent, Starsector should run MUCH better with Java 8. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. Starsector uses very antiquated ways of rendering graphics. ago. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. steady 60 fps the only Time I had issues was on my 8gb lap top 2gb ram card. This might mean you will need to only have one save present at a time but it is a temporary. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. You can modify the minimum, default and max deployment points allowed in a battle. Upgrading the Starsector local copy of java in the jre director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. FPS drops. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. Once you’re in the config folder you open settings. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. Go to starsector r/starsector. New patch is the perfect time to drop in, welcome to the community. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. The dead memory will add up each battle, slowly deteriorate the performance. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. Trading them in for money and rep directly to a station commander is. Artillery stations have a defense force of 150 FP. \jre\bin\java. ago. zeonlight78. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). . Happenned to me a few times now. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. Without Razer - 5gb : 11 fps, 5. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. These are meant for broader use within the. Aside from that it doesnt really impact the game iirc. Through the intel control panel set the driver to max performance and minimum quality. ago. Best. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. In a way, you're taking the Remnant officers as hostages. exe through the NVIDIA control. Access it by right-clicking on the battery icon on your taskbar and choosing "Power Options". 2. It used to be called Starfarer. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. When they drop to zero, you’re dead. This improves FPS and stuttering on this game. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. this also means you can add the. ago. Let's go over some key changes you can make in the Starsector settings. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Do check if you have enough space, especially. The biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsector\jre\bin\java. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. Like Bob Ross said: "It's your world, you can put anything you like in it" or something like that. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. 25. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. /shrug :) Mode_ • 8 yr.